Dive into a realm where every card tells a story.
Strategic depth unleashed
A trading card game designed to blend tactical thinking with dynamic storytelling.
Rules
Each player begins with 10000 currency points. Game is over when a player reaches 0Each disciple comes with 2 stats. Extermination (x) and Operation (o).There are two rows and the top row is used to protect disciples as they go first before the back row but only top row can attack unless disciple is moved to top row sacrificing their protection. So where they are placed is important.Extermination points is used to destroy opponents disciples. If both are face forward the opponent loses the difference. If placed on side then no points is lost.Like the cost of war operation points is used for the cost to attackEach player shuffles 50 card deck and roll a dice to go first. Each player begins with 5 cards drawing 1 card per turn.4 type of cards- Disciples, assets, tariffs, & nature.4 type of levels Diamond, gold, silver, bronze with black cards only can be used one timeLevels of cards must be only used with a disciple of that levelBusiness assets can remain on field as long as disciple and can be transferred if disciple is destroyed but only if they have a disciple of the level needed. Higher level disciples can control business assets under their level. And only one business asset can be used while other is on field.Tariff cards can only be played on defense whether its your turn or opponents but to defend yourself.Asset cards can be played on own turn unless quick action but only business asset cards can be played on offense and receive income only on turn.Nature cards last 3 turns which effect their era, battleground , airborne illness, operation and/or level.Disciple card can level up in two ways by either leveling up two cards of the same level within the same organization or by leveling up the same disciple with a different version of them as an upgrade. Leveling up cards must allow one turn to pass before doing so. And summoning is only allowed once disciple per turn unless using an asset card with that effect. Business assets can be leveled up the same way.Business assets are placed with disciple creating a stack for the space.Nature cards can activated at any time.There is counter cards but another way you can counter your opponent is by quick playing the same exact card once activating and both cards are negated and removed from game.There is more than one way to play as for example having mother nature deck with both players putting their cards in and it rotates every 3 turns but both players can't have any in their personal deck.Another way to play is like chess where level one cards can only attack one space forward. Level 2 can attack one space forward or diagonal. Level 3 can attack 2 spaces forward if not blocked or diagonal. And level 4 can jump opponents empty spaces and attack in any direction. With all cards being able to invade the other opponents field with a cost of 10 percent exterminator points.